#region Using Statements
using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Storage;
using XNALibrary.Interfaces;
using XNALibrary.Cameras;
using XNALibrary.Entities;
using XNALibrary.Skybox;
using XNALibrary.PostProcessing;
using XNALibrary.Landspace;
using XNALibrary.Game;
#endregion

namespace Test1
{
    public class SceneLandspace : State
    {
        private Landspace landspace;
        private Skybox skybox;

        public SceneLandspace()
        {
            
        }

        public override void Initialize()
        {
            base.Initialize();
            landspace = new Landspace();
            skybox = new Skybox(Skybox.SkyboxType.Sunny);
        }

        public override void Update()
        {
            base.Update();
        }

        public override void Draw()
        {
            skybox.Draw(((FreeCamera)BaseGame.camera).Position, BaseGame.camera.View * BaseGame.camera.Projection);

            landspace.Draw();
        }
    }
}